Guannan Li
Product/UX Design Lead

Alef Pathway (AI-Powered Adaptive Learning)
Alef Pathways is a sub product of Alef Education focusing on adaptive learning. It adpats to each learner’s needs, empowering them to develop self-confidence, positive learning habits, and embrace a growth mindset in both academics and personal development.
1. Product Concept and Requirements

1. The Entry Point: Placement & Diagnostics
The flowchart begins with a Placement/Diagnostic module. Instead of assuming a student belongs in a specific grade based on age, the AI uses this initial assessment to pinpoint their exact location within the knowledge graph. This identifies the "gaps" in prerequisite knowledge that typically hinder progress in a standard UAE classroom.
2. Micro-Lesson Architecture
Each "Level" is broken down into granular Activities (the yellow, blue, and white boxes). These represent:
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Micro-lessons: Targeted instructional content.
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Exercises: Immediate practice to reinforce the knowledge point.
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Formative Data: Every interaction feeds back into the AI to update the student's "Quantile" or mastery score.
3. AI-Driven Personalization (The Knowledge Graph)
The visual highlights how the AI manages complexity:
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Prerequisite Gating: Note the lock icons and arrows. These represent the "Knowledge Graph" dependencies. A student cannot move to "Path 1" or "Path 2" until the AI confirms mastery of the underlying Level 1 concepts.
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Branching Paths: Level 2 shows two distinct paths. This illustrates the AI’s ability to recommend different routes based on a student’s specific mastery profile, optimizing for the most efficient way to bridge their knowledge gaps.
4. The Mastery Standard
Each level concludes with a Path Test.
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Quantile Alignment: The labels (e.g., 130-180, 150-200) represent the standardized mastery scale.
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Standardized Success: By the time a student reaches Level 3, the AI has ensured that all "missing" prerequisite knowledge from previous years has been systematically filled, making "grade level" performance finally achievable.
2. Design of the core screens
Student view


Teacher view

